Lobby network start
Adds basic lobby network:
Scene Flow: init -> menu -> connection menu -> lobby list -> player list
- init scene checks if you are a server or client
- menu is our main menu that only clients will be sent to (servers will stay on the init scene)
- connection menu is where clients can put in the ip and port of the server they want to connect to
- lobby list displays all game lobbies on that server
- player list displays all players in the lobby the client has just joined or created
Edited by Pritchett, Michael (S&T-Student)